Minecraft Java Edition 1.19.4 Resmi Rilis, Berikut Isi Updatenya

Minecraft Java Edition 1.19.4 Resmi Rilis

Minecraft Java Edition 1.19.4 resmi rilis, simak isi updatenya secara lengkap di sini.

Setelah penantian yang cukup lama, Minecraft Java Edition 1.19.4 akhirnya resmi rilis per hari ini, 14 Maret 2023 di seluruh dunia.

Update versi terbaru ini Mojang Studios luncurkan eksklusif PC saja dengan banyak sekali konten-konten baru untuk kamu coba.

Sebagai penggemar Minecraft Java Edition 1.19.4, tentu kamu ingin tahu apa saja yang baru di versi terbaru ini, bukan?

Nah, dalam artikel ini kami akan membahas secara detail isi dari update Minecraft Java Edition 1.19.4. Yuk, simak terus artikel ini sampai habis!


Isi Update Minecraft Java Edition 1.19.4

CHANGES

HORSES, DONKEYS AND LLAMAS

The speed, jump height and health of a baby is now a variation of the average of the parents’ attributes, rather than being biased towards the average possible value.

This change makes horse breeding a viable way of getting great horses, if a player starts with good parents and puts in enough time and Golden Carrots.

JUKEBOX

CREATIVE MENU

RECIPE UNLOCKING

UPDATED CREATE NEW WORLD SCREEN

ACCESSIBILITY

ARROW KEY NAVIGATION

HIGH CONTRAST RESOURCE PACK


TECHNICAL CHANGES

RESOURCE PACK FORMAT

COMMANDS

CLONE

The clone command now supports specifying the source and target dimensions.

New syntax:

clone [from <sourceDimension>] <begin> <end> [to <targetDimension>] <destination> …

Parameters:

DAMAGE

New command to apply damage to entities.

Syntax:

Parameters:

DATA

New source available:

New arguments:

EFFECT

EXECUTE

EXECUTE IF|UNLESS

New conditions available for the execute if|unless sub-command:

Parameters:

EXECUTE ON

New execute sub-command for selecting entities based on relation to the current executing entity:

Relations:

If the relation is not applicable to the executing entity or there are no entities matching it, the selector returns zero elements.

EXECUTE POSITIONED OVER

New execute sub-command for finding positions on top of a heightmap. Changes the height of the execution position to be on top of the given heightmap.

Syntax:

Heightmaps

A heightmap records the highest position in a column of blocks according to some criteria. Available options:

EXECUTE SUMMON

New execute sub-command for summoning a new entity and binding the context (@s) to it. Meant to simplify entity setup and reduce the need for raw NBT editing.

Syntax:

FILLBIOME

TITLE

WEATHER

RIDE

New command to allow entities to start or stop riding other entities.

Syntax:

DAMAGE TYPES

Damage Types are a new registry that can be extended through data packs. A Damage Type determines how damage is handledby the game. This includes which attributes the damage has as well as which death message is used when an entity diesdue to that type of damage.

Example:

{
  "exhaustion": 0.1,
  "message_id": "arrow",
  "scaling": "when_caused_by_living_non_player"
}

Fields:

Damage type tags control many aspects of how damage from different sources are interpreted.

PREDICATES

DAMAGE TYPE PREDICATES

The following fields have been removed from damage type predicates: is_projectileis_explosionbypasses_armor,bypasses_invulnerabilitybypasses_magicis_fireis_magicis_lightning.

A new tags array has been added, with the predicate matching if all entries match. Each entry has two fields:

GAME RULES

TEXT COMPONENTS

Added an optional fallback field to translate text components.

DISPLAY ENTITIES

Three new entities have been added for flexible display of items, blocks and text

COMMON DATA TYPES

Tag contents for display entities include some new data types with a complex structure. Any form can be used for modifying data, but only one form is used for saving.

TRANSFORMATIONS

Arbitrary affine transform.

ROTATIONS

INTERPOLATION

Some properties of display entities can be interpolated. That means that clients will see gradual changes over time instead of instantaneous jumps.

Display entities keep track of current and previous values of interpolated values:

COMMON PROPERTIES

All display entity types have the following fields:

ITEM_DISPLAY

Displays a single item stack.

Fields:

BLOCK_DISPLAY

Displays a block state.

Fields:

TEXT_DISPLAY

Displays a text component.

Fields:

Note: text display backgrounds uses new shader types rendertype_text_background and rendertype_text_background_see_through.

INTERACTION ENTITIES

A new type of entity that records attacks (“left clicks”) and interactions (“right clicks”). Interactions are invisible and of a custom size.

Fields:

ACTION FORMAT

When an action is stored, it always has two fields:

ADVANCEMENT TRIGGERS

EXECUTE ON WITH INTERACTIONS

The Interaction entity targets the player who last interacted with it. That makes the following possible:

TAGS

BLOCK BEHAVIOR

MOB SPAWNING

MOB BEHAVIOR

NETWORK PROTOCOL

PACKET BUNDLES

PALETTED PERMUTATIONS

For example, if you have the following paletted_permutations source:

{
    "type": "paletted_permutations",
    "textures": [
        "minecraft:item/leather_helmet",
        "minecraft:item/leather_chestplate",
        "minecraft:item/leather_leggings",
        "minecraft:item/leather_boots"
    ],
    "palette_key": "minecraft:colormap/color_palettes/leather_armor_color_key",
    "permutations": {
        "red": "minecraft:colormap/color_palettes/red",
        "green": "minecraft:colormap/color_palettes/green",
        "blue": "minecraft:colormap/color_palettes/blue"
    }
}

You can then reference the resulting textures in other resources like this:

{
    "textures": {
        "layer0": "minecraft:item/leather_helmet_red",
        "layer1": "minecraft:item/leather_chestplate_green",
        "layer2": "minecraft:item/leather_boots_blue"
    }
}

TRIM PATTERNS & MATERIALS


EXPERIMENTAL FEATURES

The following changes only apply when one or more Experiments is turned on, either by activating the corresponding experimental data pack or by turning it on in the Experiments screen while creating the world.

SMITHING TEMPLATES

NETHERITE EQUIPMENT

ARMOR TRIMS

SNIFFER

TORCHFLOWERS

CHERRY GROVES

ARCHAEOLOGY

THE BRUSH

SUSPICIOUS SAND

POTTERY SHARDS

DECORATED POTS

FIXED BUGS IN 1.19.4

Around 150 bugs were fixed in this release.


Tuh banyak banget kan? Apalagi kamu bisa nyobain fitur eksperimental baru yang berisikan update 1.20 yang akan segera datang.

Sampai di sini apakah kamu sudah semakin tidak sabar untuk mainin Minecraft Java Edition 1.19.4?

Jangan lupa untuk terus membaca artikel-artikel menarik lainnya di Gamenosida.com

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